







PATHOLOGIC (2005) is an open world horror survival RPG set in a remote Russian town at the beginning of an outbreak of a deadly plague. Players take on the role of one of three healers - the Bachelor, the Haruspex, or the Changeling, each with different stories and gameplay mechanics. The game was remastered in 2015 as PATHOLOGIC CLASSIC HD, and a sequel / reboot was released in 2019 as PATHOLOGIC 2 - however, P2 only has one playable route, the Haruspex, and PATHOLOGIC 3 is set to be released shortly, which will be the Bachelor's route! this page will cover my thoughts on all of the games, as plot-wise, they are much the same, and i do intend to 100% every single one of these games as they come. and, be warned - rampant spoilers ahead! i'm going to be talking freely about this game, it's endings and themes and everything inbetween under the assumption that you've got some knowledge of the core basics of this game and what it's about.
initial thoughts ✸ videos & other stuff about the game
pathologic classic hd ✸ pathologic 2 ✸ pathologic 2: marble nest
pathologic 3: quarantine ✸ pathologic 3







initial thoughts:







i'd heard about this game, probably like many others, through video essays on youtube that kept trying to tell me i would hate this game if i played it. and i took that personally.
the main consensus around pathologic, namely the original game and it's remaster, seems to be: it's absolutely fantastic, if you can slog your way through it. it's unforgiving, it's hard, and it is a LOT of slow walking and reading. luckily, i'm a DISCO ELYSIUM fan, and all of these words are good things to me. and to be honest, my hot take is that the game isn't really that hard - it's just not explained very well. once i got into the groove of things, i managed completely fine. it's difficult, for sure, but manageable! it's also a remastered 2005 video game, so you just gotta know how to exploit it's inhernt jankiness and you'll be just fine. why risk your health by fighting enemies when you can just enter the nearest building to despawn them! easy!
you're gonna hear me call this game a difficult nightmare and an awful game quite a fair bit in these reviews but i mean this from the bottom of my heart: i love challenging games. i had so much enjoyment out of finishing days in pathologic classic, but god knows i had an awful time doing it- but that's what drew me to them in the first place! i love a challenge, the second i learned that there was several paths and endings, i had pretty much decided i would be 100%ing these games entirely.







Pathologic: Classic HD (2015)







steam page ✸ achievement progress: 42/42
first off, i played the classic HD version in order, following a spoiler free achievement guide just to make sure i didn't miss anything! here's how it went.
overall thoughts (so far): i'm enjoying the flow of this game. i don't mind janky games, so that doesn't bother me too much - even if i am sideways strafe walking to go 0.2s faster to stop myself from going insane over the time constraints. i like that all three of our characters are tied into this narrative and playing as the next two characters, i will presumably get to interact with them there as well. very excited for the haruspex run, though i know he's much more difficult. i do also loooove this soundtrack, like a whole lot. it's very gritty and industrial, there's some real off-putting and unsettling tracks in there. this game has a phenomonal atmosphere and does it's job at pressuring you into feeling like you don't have time for everything exceptionally well. it wormed it's way into my real life dreams as well this week, so that's quite an achievement.
i am enamoured by the story and lore of this little town. there are traditions and culture and healing practices that occur in the steppe that are only ever alluded to in the bachelor route, as an outsider, but are elaborated on much more in-depth and play a major part in the haruspex route. there's impossible geometry and some magical realism and some absurd surrealism that i think comes together so perfectly to give you that unsettling sense that something is very odd in this town and there's much more to it than you think. AND - i'm not even going into the overaching theme here of theatre, and how this is all just a play, and nothing is even real and your entire existence here is in the hands of two bored little kids at a funeral but that is way beyond the scope of my quick little reviews here. i'll link a bunch of videos that analyse the proper, true themes of this game at the end of the page.
i also want to talk about the soundtrack quickly - i have come to really, really appreciate the music in pathologic. it's incredibly industrial, grim, kind of ominously looming, almost. each track has a day version, night version, and a disease version for when that area has been infected. they all sound fantastic. one of my favourites, and likely the first you'll notice as it plays in the area the bachelor begins in, is UTROBA MAIN. most of the town's music sounds similar to this but this one specifically feels like the calm before the absolute chaos later on. but my absolute, complete favourite is the steppe's theme - STVORKI MAIN and it's night version. it's so unlike the majority of the music, this ethereal, primal, otherworldly track. you dont really get this experience on your first playthrough as the bachelor, you have absolutely no need to go into the steppe (i maybe skirted the edges a few times and heard the first few notes of this track, but never spent any time in there properly), but you do have to spend a lot of time out there as the haruspex and it does a brilliant job of making you realise there is so much more to this game you did not know about. whole different world the second time around. this ost is brilliant - you can listen to the whole thing on youtube.
final thoughts: i began this game on july 12. i finishied it almost exactly a month later - today, aug 13. i spent almost 60 total hours playing it, managing to knock out two days each session. it was very tiring by the end, but i'm really glad i stuck with it. the game is frustrating, but not as hard as people make it out to be. if you just play smart and pay attention, you'll be just fine - i do also think a guide is completely necessary for both getting the full experience of everything, and for not quitting out of frustration halfway through. this game does not hold your hand and direct you nicely, which i really preferred!. the haruspex run was by far my favourite, and i appreciated being able to look into the town and it's history and lore from his perspective. i do really appreciate the bachelor run as well, i think the things going on outside of the town-on-gorkhon are equally as interesting, though it's not touched on very much. the game itself has an intentionally vague setting and time period, which i like a lot. it adds to the intrigue and mystery of the town, keeping it in that weird suspended ethereal state that it gives off.
would i recommend this game to anyone? not necessarily. i think you have to be some kind of crazy determined to get through it (only 2.7% of players on steam have the achievement for finishing the final day). if you enjoyed games such as DISCO ELYSIUM specifically for the reading, worldbuilding, and story aspect; yes, i would recommend this to you. the world is wonderful, a lot of love went into it. you should be prepared to read a lot about it though. slow walks from point A to B just to learn a little more info is what this game is all about. there are a bunch of very good video essays that cover it well, but it is a massive and involved story to discuss and you will not get the full experience without playing it yourself. don't be discouraged though! i've got some really good videos linked at the bottom. check them out & if you think it looks like something you're willing to play, absolutely do it.
did i like it? yes. i really did. it has it's faults and it is deeply frustrating, but i knew that going in. they really did not detract from the experience that much imo. i loved playing and exploring this game, i also feel very proud of my achievement of getting through it! it was an excersize in patience, that's for sure. i haven't even talked about the smaller details i really loved: the earth being alive, twyrine being the earth’s way of returning the souls of the dead, the town being built on the back of a symbolic bull, the polyhedron damaging said sentient earth-bull symbolic creature, the blood from the earth being spilled by the polyhedron being the haruspex’s cure for the plague, the way the map slowly comes together to form a picture of this as you learn more and more about it each day... there's so much to this. so much. i love it dearly, it was a fantastic experience.
i am really looking forward to playing pathologic 2! it looks beautiful and has massive quality of life upgrades, and is specifically my beloved haruspex's run. my plan is to take a week or so break from patho in general and then i'm gonna get right back into it with fresh eyeballs and motivation :)







Pathologic 2 (2019)
Pathologic 2: Marble Nest (2019)
Pathologic 3: Quarantine (2025)
Pathologic 3 (TBA)







& if you think that all sounds cool, but don't wanna play it...
i don't blame you! this game is a chore LMAO but here's some of my favourite video essays, analysis and plot summaries on the game that i think do a very good job of immersing you in this world without having to play <3
PATHOLOGIC IS GENIUS, AND HERE'S WHY - hbomberguy
this is the video that introduced me to pathologic initially! it's a great in-depth video into the story & gameplay
PATHOLOGIC, FOR THOSE WHO WILL NEVER PLAY IT (ACT 1) & (ACT 2) - Codex Entry
VERY in depth play-by-play videos about the bachelor route! voice acted by various youtubers, very very good videos and jumping off point if you wanted to bypass classic patho and go straight into the second game, imo.






